Thursday, December 18, 2008

Dubberly Design concept maps

Dubberly Design has posted a series of maps of different things on one page. some of them have links to pdf versions so you can really see the details.

Sunday, December 7, 2008

Saturday, December 6, 2008

user experience design at halo

this is a short interview with Colm Nelson, Halo's interaction designer.

here's a short excerpt:
"By any measure, Halo 3 is one of the most wildly-successful consumer software interfaces in recent memory: more than 1 million players played the game in its first 24 hours on Xbox Live; over 8 million copies sold to date; and “over 100,000 pieces of user generated content being uploaded daily[...]"

the article is fairly brief but I wanted to be able to find it again some day so I'm posting it here.